Player 1 (): TY.SHEOMA.js
vs
Player 2 (): bocik.js

backpauseplayforward
[ [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", ".......1.......", "...............", "...............", "...............", "..3............", ], [ [2,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", ".......1.......", "...............", "...............", "...............", "..3............", ], [ [2,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", ".......1.......", "...............", "...............", "...............", "..3............", ], [ [3,9], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", ".......1.......", "...............", "...............", "...............", "..3............", ], [ [2,9], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", ".......1.......", "...............", "...............", "...............", "..3............", ], [ [3,9], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [4,9], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [4,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [3,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [4,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [4,9], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [4,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [4,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,12], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,12], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [6,12], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [6,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], [ [5,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...3...........", "..........2....", ".3.........2...", "...............", "...............", ".............2.", "....3..........", "...............", "...............", "...............", "...............", "...............", "..3............", ], ["no winner (game aborted)"] ]