Player 1 (): switcher4.js
vs
Player 2 (): divbot 2.lua

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [11,1], // coordinates player 1 [11,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........2...", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [11,3], // coordinates player 1 [10,2], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [10,3], // coordinates player 1 [9,2], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........2......", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [8,4], // coordinates player 1 [7,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [7,4], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [6,4], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [5,4], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [3,11], // coordinates player 1 [4,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", ".....3.........", ".............3.", "...............", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", "...............", ".............3.", "...............", "...............", ], [ [5,10], // coordinates player 1 [6,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", "...............", ".............3.", "...............", "...............", ], [ [6,10], // coordinates player 1 [7,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", "...............", ".............3.", "...............", "...............", ], [ [7,10], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", "...............", ".............3.", "...............", "...............", ], [ [8,10], // coordinates player 1 [9,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", "...............", ".............3.", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", "...............", ".............3.", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "..........3....", "...............", ".............3.", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [11,12], // coordinates player 1 [12,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", ], [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]