Player 1 (): fruit borce 0.9d.js
vs
Player 2 (): LuckyGuess-d.js

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "23.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "23.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [2,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [3,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [4,6], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [5,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [5,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...21........", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...2.........", "...............", "...............", ], [ [5,12], // coordinates player 1 [6,11], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3...2.........", "...............", "...............", ], [ [5,12], // coordinates player 1 [6,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [5,11], // coordinates player 1 [6,9], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,7], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,9], // coordinates player 1 [6,6], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [5,9], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [4,9], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,9], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,9], // coordinates player 1 [6,2], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "......2........", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,9], // coordinates player 1 [6,2], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,10], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,10], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,10], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,11], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,11], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,11], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,11], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,10], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,9], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,6], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,9], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,10], // coordinates player 1 [1,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,10], // coordinates player 1 [1,11], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,11], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,10], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [3,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [6,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [7,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [8,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [9,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [10,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [11,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [11,11], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [11,10], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [11,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [11,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [11,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [11,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]