Player 1 (): switcher4.js
vs
Player 2 (): bmck.js

backpauseplayforward
[ [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".....1..32..", "...2........", "..........3.", ], [ [8,9], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".....1..32..", "...2........", "..........3.", ], [ [8,9], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".....1...2..", "...2........", "..........3.", ], [ [7,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".....1...2..", "...2........", "..........3.", ], [ [6,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".....1...2..", "...2........", "..........3.", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".........2..", "...2........", "..........3.", ], [ [5,10], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".........2..", "...2........", "..........3.", ], [ [4,10], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".........2..", "...2........", "..........3.", ], [ [3,10], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".........2..", "...2........", "..........3.", ], [ [3,10], // coordinates player 1 [9,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", ".........2..", "............", "..........3.", ], [ [3,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", "............", "............", "..........3.", ], [ [3,8], // coordinates player 1 [10,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", "............", "............", "..........3.", ], [ [4,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", "............", "............", "..........3.", ], [ [5,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3..2", "............", "............", "..........3.", ], [ [6,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...3........", "............", "............", "............", "............", ".........3..", "........3...", "............", "............", "..........3.", ], ["player 2 wins"] ]