Player 1 (): Darmagpi.lua
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4....", "........2.", "...1......", "...2......", "....4....3", "4....4....", "...4...2..", ".3.3......", "........4.", "4.3.....3.", ], ["no winner (game aborted)"] ]