Player 1 (): PURPLE ELEPHANTS.lua
vs
Player 2 (): islington.js

backpauseplayforward
[ [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..1....", "..........", "..4......2", ".....3....", ".4........", "....42....", ".3........", "..3.3.4...", "4...3.....", "..4..2....", ], ["no winner (game aborted)"] ]