Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): Brute Ignorance w/ anti-opponent bias & others.js

backpauseplayforward
[ [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", ".3..........", "............", "............", "......1.....", ".......3..2.", "............", ], [ [1,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", ".3..........", "............", "............", "......1.....", ".......3..2.", "............", ], [ [1,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [2,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [3,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [4,6], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [4,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [5,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [6,7], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [6,8], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "......1.....", ".......3..2.", "............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "............", ".......3..2.", "............", ], [ [6,10], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "............", ".......3..2.", "............", ], [ [7,10], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "............", ".......3..2.", "............", ], [ [7,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "............", "..........2.", "............", ], [ [8,10], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "............", "..........2.", "............", ], [ [9,10], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "............", "..........2.", "............", ], [ [10,10], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "........2...", "............", "............", "............", "............", "..........2.", "............", ], [ [10,10], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [9,10], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [9,9], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [9,8], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "........2...", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,8], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..........3.", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], ["player 2 wins"] ]