Player 1 (): EUCLID.js
vs
Player 2 (): ARCHIMEDES.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "..2...", "3....3", "....33", "1.2...", "2....3", ], [ [2,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "..2...", "3....3", "....33", "1.2...", "2....3", ], [ [2,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "3....3", "....33", "1.2...", "2....3", ], [ [3,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....3", "....33", "1.2...", "2....3", ], [ [4,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....3", "....33", "1.2...", "2....3", ], [ [4,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....3", "....33", "1.2...", "2....3", ], [ [4,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....3", "....33", "1.2...", "2....3", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....3", ".....3", "1.2...", "2....3", ], [ [3,3], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....3", ".....3", "1.2...", "2....3", ], [ [2,3], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....3", ".....3", "1.2...", "2....3", ], [ [2,4], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", ".....3", "1.2...", "2....3", ], [ [2,4], // coordinates player 1 [5,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", ".....3", "1.....", "2....3", ], [ [1,4], // coordinates player 1 [5,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "......", "1.....", "2....3", ], [ [0,4], // coordinates player 1 [5,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "......", "1.....", "2....3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "......", "......", "2....3", ], ["player 1 wins"] ]