Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): JeffTheJolly.js

backpauseplayforward
[ [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", "3........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [2,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", "3........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [3,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", "3........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [4,6], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", "3........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [4,5], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [4,4], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [5,4], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [5,3], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [6,3], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [6,2], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [7,2], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [7,1], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......1.......", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [7,1], // coordinates player 1 [8,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [8,1], // coordinates player 1 [9,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3...2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [9,1], // coordinates player 1 [9,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [10,1], // coordinates player 1 [9,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [11,1], // coordinates player 1 [9,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", ".........3.....", "...............", ".............2.", ".....3.........", "...............", ], [ [11,0], // coordinates player 1 [9,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [11,0], // coordinates player 1 [10,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [12,0], // coordinates player 1 [11,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,0], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,1], // coordinates player 1 [13,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,2], // coordinates player 1 [13,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,3], // coordinates player 1 [13,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ".............2.", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,4], // coordinates player 1 [13,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,5], // coordinates player 1 [13,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,6], // coordinates player 1 [13,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,7], // coordinates player 1 [13,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,8], // coordinates player 1 [13,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", ".............2.", ".....3.........", "...............", ], [ [13,9], // coordinates player 1 [13,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], ["player 2 wins"] ]