Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): Magnus III.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..1.", "3.2..", ".3.2.", "..2.3", "....3", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..1.", "3.2..", ".3.2.", "..2.3", "....3", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3.2..", ".3.2.", "..2.3", "....3", ], [ [3,1], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3.2..", ".3.2.", "..2.3", "....3", ], [ [3,2], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3.2..", ".3.2.", "..2.3", "....3", ], [ [3,2], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", "..2.3", "....3", ], [ [3,3], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", "..2.3", "....3", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", "..2.3", "....3", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", "....3", "....3", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", "....3", "....3", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", "....3", "....3", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", "....3", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", "....3", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", ".....", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", ".....", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", ".....", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", ".....", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", ".....", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".3...", ".....", ".....", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".....", ".....", ".....", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".....", ".....", ".....", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "3....", "3....", ".....", ".....", ".....", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".....", ".....", ".....", ".....", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".....", ".....", ".....", ".....", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", ".....", ], ["no winner"] ]