Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): ROODE_NM.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", ".....33........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "......3........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "......3........", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [7,5], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [8,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [9,5], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [9,6], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ".....3...1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [9,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ".........1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [9,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ".........1.....", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [9,8], // coordinates player 1 [5,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [9,9], // coordinates player 1 [5,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", ".2.............", ".....3.........", ".2.............", "...............", "...............", ], [ [10,9], // coordinates player 1 [5,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", ".2.............", "...............", ".2.............", "...............", "...............", ], [ [10,9], // coordinates player 1 [4,11], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", ".2.............", "...............", "...............", ], [ [9,9], // coordinates player 1 [3,11], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", ".2.............", "...............", "...............", ], [ [8,9], // coordinates player 1 [2,11], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", ".2.............", "...............", "...............", ], [ [8,10], // coordinates player 1 [1,11], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", ".2.............", "...............", "...............", ], [ [7,10], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", ".2.............", "...............", "...............", ], [ [6,10], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [1,11], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [1,10], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [1,10], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]