Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): fruitbot 0.2.js

backpauseplayforward
[ [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4224.", ".4..3", "43..4", ".4..3", "23314", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4224.", ".4..3", "43..4", ".4..3", "23314", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4224.", ".4..3", "43..4", ".4..3", "23314", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.24.", ".4..3", "43..4", ".4..3", "23314", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.24.", ".4..3", "43..4", ".4..3", "23314", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "23314", ], [ [2,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "23314", ], [ [2,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "23314", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "23314", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "23314", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "23314", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "233.4", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "233.4", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "233.4", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "233.4", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,0.0,0.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", ".33.4", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,0.0,0.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", ".33.4", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,1.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "..3.4", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,1.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "..3.4", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.0,0.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "....4", ], [ [3,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,1.0,0.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "....4", ], [ [4,4], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,1.0,0.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "....4", ], [ [4,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,1.0,0.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4..3", "....4", ], [ [4,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,2.0,0.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4...", "....4", ], [ [4,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,2.0,0.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "43..4", ".4...", "....4", ], [ [4,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,2.0,0.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4..3", "4...4", ".4...", "....4", ], [ [4,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,3.0,0.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".4...", "4...4", ".4...", "....4", ], [ [4,2], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,3.0,0.0], // item count player 1 [0.5,1.5,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", "4...4", ".4...", "....4", ], [ [4,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,3.0,1.0], // item count player 1 [0.5,1.5,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", "4....", ".4...", "....4", ], [ [4,3], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.5,3.0,1.0], // item count player 1 [0.5,1.5,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", "4....", ".4...", "....4", ], [ [4,4], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.5,3.0,1.0], // item count player 1 [0.5,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", ".....", ".4...", "....4", ], [ [4,4], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,3.0,2.0], // item count player 1 [0.5,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", ".....", ".4...", ".....", ], [ [4,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,3.0,2.0], // item count player 1 [0.5,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", ".....", ".4...", ".....", ], [ [3,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,3.0,2.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", ".....", ".....", ".....", ], [ [3,2], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,3.0,2.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", ".....", ".....", ".....", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.0,2.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", ".....", ".....", ".....", ], [ [3,0], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,3.0,2.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4.", ".....", ".....", ".....", ".....", ], [ [3,0], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.5,3.0,3.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", ".....", ".....", ".....", ".....", ], [ [2,0], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,3.0,3.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", ".....", ".....", ".....", ".....", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.5,3.0,3.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", ".....", ".....", ".....", ".....", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,3.0,3.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", ".....", ".....", ".....", ".....", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,3.0,4.0], // item count player 1 [0.5,1.5,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", ".....", ], ["player 1 wins"] ]