Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): steel_man_2.3.js

backpauseplayforward
[ [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "....2..........", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "....2..........", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "....2..........", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "....2..........", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "....2..........", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [3,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "..1............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [1,2], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [3,2], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [3,3], // coordinates player 1 [1,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [3,4], // coordinates player 1 [2,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [4,4], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", ".........3.....", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [10,4], // coordinates player 1 [11,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [11,5], // coordinates player 1 [12,4], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [11,6], // coordinates player 1 [13,4], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [12,6], // coordinates player 1 [13,5], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............2.", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [13,9], // coordinates player 1 [12,8], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [13,10], // coordinates player 1 [12,9], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", "....3..........", "...............", "........3......", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [11,13], // coordinates player 1 [12,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [11,14], // coordinates player 1 [11,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [10,14], // coordinates player 1 [10,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [9,14], // coordinates player 1 [9,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [8,14], // coordinates player 1 [8,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "........3......", ], [ [8,14], // coordinates player 1 [8,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,14], // coordinates player 1 [8,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,13], // coordinates player 1 [8,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]