Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): SCmetV1.js

backpauseplayforward
[ [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "..1.....", ".3......", "....2...", ".3......", ], [ [5,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "..1.....", ".3......", "....2...", ".3......", ], [ [4,4], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "..1.....", ".3......", "....2...", ".3......", ], [ [3,4], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "..1.....", ".3......", "........", ".3......", ], [ [2,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "..1.....", ".3......", "........", ".3......", ], [ [2,4], // coordinates player 1 [2,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "........", ".3......", "........", ".3......", ], [ [2,3], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "........", ".3......", "........", ".3......", ], [ [2,2], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.2...3.", "........", "........", ".3......", "........", ".3......", ], [ [2,2], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.....3.", "........", "........", "........", "........", ".3......", ], [ [1,2], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.....3.", "........", "........", "........", "........", ".3......", ], [ [0,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "2.....3.", "........", "........", "........", "........", ".3......", ], [ [0,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "3......3", "......3.", "........", "........", "........", "........", "........", ], ["player 1 wins"] ]