Player 1 (): Smell The Flowers [Years Later].js
vs
Player 2 (): arjuna-v0.js

backpauseplayforward
[ [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [12,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [12,10], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [12,11], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [11,11], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [10,11], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [9,11], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [8,11], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [7,11], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "......1........", ".....2.........", ".........3...3.", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ".....2.........", ".........3...3.", "...............", ], [ [6,12], // coordinates player 1 [5,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ".....2.........", ".........3...3.", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ".....2.........", ".........3...3.", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [5,11], // coordinates player 1 [4,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [5,10], // coordinates player 1 [3,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [5,9], // coordinates player 1 [2,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [4,9], // coordinates player 1 [2,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [3,9], // coordinates player 1 [2,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,8], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,7], // coordinates player 1 [4,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,6], // coordinates player 1 [5,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,5], // coordinates player 1 [6,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,4], // coordinates player 1 [7,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,3], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,2], // coordinates player 1 [9,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,1], // coordinates player 1 [10,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [3,1], // coordinates player 1 [11,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [4,1], // coordinates player 1 [12,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [5,1], // coordinates player 1 [12,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [6,1], // coordinates player 1 [12,7], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [7,1], // coordinates player 1 [12,6], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [8,1], // coordinates player 1 [12,5], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [8,0], // coordinates player 1 [12,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [9,0], // coordinates player 1 [12,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [10,0], // coordinates player 1 [12,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [11,0], // coordinates player 1 [12,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........32..", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [11,1], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [10,1], // coordinates player 1 [9,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [9,1], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,3], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,4], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,5], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,6], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,7], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,8], // coordinates player 1 [7,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,9], // coordinates player 1 [8,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,10], // coordinates player 1 [9,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,11], // coordinates player 1 [9,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,12], // coordinates player 1 [9,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [0,13], // coordinates player 1 [9,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [1,13], // coordinates player 1 [9,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [2,13], // coordinates player 1 [9,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [3,13], // coordinates player 1 [9,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [4,13], // coordinates player 1 [9,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [5,13], // coordinates player 1 [9,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [6,13], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [7,13], // coordinates player 1 [9,11], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [8,13], // coordinates player 1 [9,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3...3.", "...............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", ], [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", ], [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", ], [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]