Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): Borec.js

backpauseplayforward
[ [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", "3....", "...32", "1...3", ], [ [1,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", "3....", "...32", "1...3", ], [ [0,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", "3....", "...32", "1...3", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", "3....", "...32", "1...3", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", "3....", "...32", "....3", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", "3....", "...32", "....3", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", "3....", "...32", "....3", ], [ [0,2], // coordinates player 1 [0,1], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", ".....", "...32", "....3", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "3.2..", ".....", "...32", "....3", ], [ [0,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", "..2..", ".....", "...32", "....3", ], [ [0,0], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.2..", ".....", ".....", "...32", "....3", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,3.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..", ".....", ".....", "...32", "....3", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,3.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", "...32", "....3", ], ["no winner"] ]