Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): steel_man_2.3.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.42..", "4....4", "423...", "..434.", "..314.", "3..2..", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.42..", "4....4", "423...", "..434.", "..314.", "3..2..", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..314.", "3..2..", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..314.", "3..2..", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..314.", "3..2..", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..314.", "3..2..", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..314.", "3..2..", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.5,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..3.4.", "3..2..", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..3.4.", "3..2..", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..3.4.", "3.....", ], [ [2,5], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..3.4.", "3.....", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "..3.4.", "3.....", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,0.5,0.0], // item count player 1 [0.5,1.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "....4.", "3.....", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,0.5,0.0], // item count player 1 [0.5,1.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "..434.", "....4.", "3.....", ], [ [1,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,0.5,0.0], // item count player 1 [0.5,1.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "...34.", "....4.", "3.....", ], [ [1,2], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.0,0.5,0.0], // item count player 1 [0.5,1.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "423...", "...34.", "....4.", "3.....", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,2.0,0.5,0.0], // item count player 1 [0.5,1.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.3...", "...34.", "....4.", "3.....", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,2.0,0.5,0.0], // item count player 1 [0.5,1.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.3...", "...34.", "....4.", "3.....", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,2.0,1.0,0.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "...34.", "....4.", "3.....", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,2.0,1.0,0.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "...34.", "....4.", "3.....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,2.0,1.0,0.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "...34.", "....4.", "3.....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,2.0,1.5,0.0], // item count player 1 [0.5,1.0,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "....4.", "....4.", "3.....", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,2.0,1.5,0.0], // item count player 1 [0.5,1.0,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "....4.", "....4.", "3.....", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,2.0,1.5,0.5], // item count player 1 [0.5,1.0,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "....4.", "3.....", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,2.0,1.5,0.5], // item count player 1 [0.5,1.0,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "....4.", "3.....", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,2.0,1.5,1.0], // item count player 1 [0.5,1.0,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "3.....", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,2.0,1.5,1.0], // item count player 1 [0.5,1.0,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "3.....", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,2.0,1.5,1.0], // item count player 1 [0.5,1.0,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "3.....", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,2.0,1.5,1.0], // item count player 1 [0.5,1.0,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "3.....", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.5,2.0,1.5,1.0], // item count player 1 [0.5,1.0,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "3.....", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.5,2.0,1.5,1.0], // item count player 1 [0.5,1.0,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "3.....", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "......", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "......", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "......", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "4.....", "......", "......", "......", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "......", "......", "......", "......", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.4...", "4....4", "......", "......", "......", "......", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,3.0,1.0], // item count player 1 [0.5,1.0,2.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4...", ".....4", "......", "......", "......", "......", ], ["player 1 wins"] ]