Player 1 (): Gutmann Swipe 3.js
vs
Player 2 (): raycaster.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "33.....", "....3..", ".32....", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "33.....", "....3..", ".32....", ], [ [1,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "33.....", "....3..", ".32....", ], [ [1,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "33.....", "....3..", ".32....", ], [ [1,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "33.....", "....3..", ".32....", ], [ [1,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".32....", ], [ [1,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".3.....", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".3.....", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [1,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [2,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2....", ".......", "...12..", ".....3.", "3......", "....3..", ".......", ], ["no winner (game aborted)"] ]