Player 1 (): ronnie..lua
vs
Player 2 (): Spongebob.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3.3..3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3.3..3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3.3..3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3.3..3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", "..3..........", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1.2...", ".............", "....2........", "...2.....3...", ".3....3......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], ["no winner (game aborted)"] ]