Player 1 (): Smell The Flowers [Years Later].js
vs
Player 2 (): killer_bot.js

backpauseplayforward
[ [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "....233........", "...............", "...............", "......3........", ".........2.....", ], [ [6,8], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "....233........", "...............", "...............", "......3........", ".........2.....", ], [ [6,7], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "....23.........", "...............", "...............", "......3........", ".........2.....", ], [ [5,7], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "....23.........", "...............", "...............", "......3........", ".........2.....", ], [ [4,7], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "....2..........", "...............", "...............", "......3........", ".........2.....", ], [ [3,7], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "....2..........", "...............", "...............", "......3........", ".........2.....", ], [ [2,7], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [1,7], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [0,7], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "1..............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [0,7], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [0,6], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [1,6], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", ".2......3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [1,6], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [2,6], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [3,6], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [4,6], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [5,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [6,6], // coordinates player 1 [7,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [7,6], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,7], // coordinates player 1 [9,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,8], // coordinates player 1 [9,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,9], // coordinates player 1 [9,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,10], // coordinates player 1 [9,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,11], // coordinates player 1 [9,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,12], // coordinates player 1 [9,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,13], // coordinates player 1 [9,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [8,14], // coordinates player 1 [9,13], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [9,14], // coordinates player 1 [9,14], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", ], [ [9,14], // coordinates player 1 [9,14], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ], ["no winner"] ]