Player 1 (): Fred.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [1,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [1,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [1,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], [ [0,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "............", "3....2...3..", ".....1......", "............", "...........2", "............", "............", ".3..........", "...3....2...", "............", ], ["no winner (game aborted)"] ]