Player 1 (): Limited Mover 0.1.js
vs
Player 2 (): fruit borce 0.9d.js

backpauseplayforward
[ [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [10,7], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [11,7], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [12,7], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [13,7], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [13,6], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [13,5], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "............3.", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [13,4], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "..............", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [13,3], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "..............", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [13,2], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".............1", "..............", "..............", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [13,2], // coordinates player 1 [11,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "...........2..", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [12,2], // coordinates player 1 [11,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [11,2], // coordinates player 1 [10,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [10,2], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [9,2], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [8,2], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [7,2], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [6,2], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [5,2], // coordinates player 1 [6,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [4,2], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [3,2], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [2,2], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [1,2], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...32.........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,2], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...3..........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,3], // coordinates player 1 [3,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "...3..........", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,4], // coordinates player 1 [3,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..............", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,5], // coordinates player 1 [3,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..............", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,6], // coordinates player 1 [4,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..............", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,7], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..............", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,8], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..............", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,9], // coordinates player 1 [6,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..............", "..............", "........3.....", "..............", "..3...........", ".....2........", ], [ [0,9], // coordinates player 1 [6,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..............", "..............", "........3.....", "..............", "..3...........", ".....2........", ], ["player 2 wins (opponent return no move or an invalid move)"] ]