Player 1 (): SaltyLua.lua
vs
Player 2 (): gg.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2.....2", "...1433..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2.....2", "...1433..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2.....2", "...1433..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2.....2", "....433..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [4,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2.....2", "....433..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [4,1], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,0.0,1.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2.....2", ".....33..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [5,1], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,0.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....33..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [5,1], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.0,1.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", "......3..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,1], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,1.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", "......3..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,2], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.0,1.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", "......3..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,3], // coordinates player 1 [6,0], // coordinates player 2 [0.5,0.0,1.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", "......3..", ".........", "......4.2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,3], // coordinates player 1 [7,0], // coordinates player 2 [0.5,0.0,1.0,2.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", "......3..", ".........", "........2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,4], // coordinates player 1 [8,0], // coordinates player 2 [0.5,0.0,1.0,2.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", "......3..", ".........", "........2", ".....44..", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,4], // coordinates player 1 [8,0], // coordinates player 2 [0.5,0.0,1.0,3.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", "......3..", ".........", "........2", ".....4...", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,5], // coordinates player 1 [7,0], // coordinates player 2 [0.5,0.0,1.0,3.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", "......3..", ".........", "........2", ".....4...", "......4..", "...4....3", ".....3...", "...4...3.", ], [ [6,5], // coordinates player 1 [6,0], // coordinates player 2 [0.5,0.0,1.0,4.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", "......3..", ".........", "........2", ".....4...", ".........", "...4....3", ".....3...", "...4...3.", ], [ [5,5], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.0,1.0,4.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", "......3..", ".........", "........2", ".....4...", ".........", "...4....3", ".....3...", "...4...3.", ], [ [5,6], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.0,1.0,4.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".........", ".........", "........2", ".....4...", ".........", "...4....3", ".....3...", "...4...3.", ], [ [5,7], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.0,1.0,4.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".........", ".........", "........2", ".....4...", ".........", "...4....3", ".....3...", "...4...3.", ], [ [5,7], // coordinates player 1 [5,2], // coordinates player 2 [0.5,0.0,2.0,4.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".........", ".........", "........2", ".....4...", ".........", "...4....3", ".........", "...4...3.", ], [ [6,7], // coordinates player 1 [6,2], // coordinates player 2 [0.5,0.0,2.0,4.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".........", ".........", "........2", ".....4...", ".........", "...4....3", ".........", "...4...3.", ], [ [7,7], // coordinates player 1 [7,2], // coordinates player 2 [0.5,0.0,2.0,4.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".........", ".........", "........2", ".....4...", ".........", "...4....3", ".........", "...4...3.", ], [ [7,8], // coordinates player 1 [8,2], // coordinates player 2 [0.5,0.0,2.0,4.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".........", ".........", "........2", ".....4...", ".........", "...4....3", ".........", "...4...3.", ], [ [7,8], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.0,3.0,4.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".........", ".........", "........2", ".....4...", ".........", "...4....3", ".........", "...4.....", ], ["player 1 wins"] ]