Player 1 (): Nearest v7.js
vs
Player 2 (): AlbusPercivalWolfricBrianDumbledore.js

backpauseplayforward
[ [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "...3........", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [1,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "...3........", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [2,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "...3........", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [3,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "...3........", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [3,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [4,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [5,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [6,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [7,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [7,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [7,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [7,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", ".......3....", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [7,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [8,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [8,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [9,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [10,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "...........1", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,1], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], [ [11,0], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....3......", "..........3.", "..2.........", ".3..........", ".....2......", "............", ], ["no winner (game aborted)"] ]