Player 1 (): EUCLID.js
vs
Player 2 (): Lunasa Prismriver.js

backpauseplayforward
[ [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", ".....2.1.......", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [5,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", ".....2.1.......", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [6,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", ".....2.1.......", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [7,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", ".....2.1.......", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [7,6], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", ".....2.1.......", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [7,6], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", ".....2.........", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,6], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", ".....2.........", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,4], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "........3......", "......3........", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,4], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "......3........", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [7,4], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "......3........", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [6,4], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "......3........", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [6,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "......3........", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [6,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [7,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [9,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [10,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [11,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [12,5], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [12,4], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [12,3], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [12,2], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [12,1], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "............3..", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [12,1], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "....2..........", "...............", "...............", "...............", "......3........", "...............", "...............", ], ["player 1 wins"] ]