Player 1 (): tester.js
vs
Player 2 (): shiner highest rarity.js

backpauseplayforward
[ [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "..2............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "..2............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,7], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "..2............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,6], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "..2............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,5], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "..2............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,4], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,3], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,2], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,1], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,0], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [5,0], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [4,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [3,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [2,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [2,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3........2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [9,1], // coordinates player 1 [9,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [11,1], // coordinates player 1 [11,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [12,1], // coordinates player 1 [12,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,1], // coordinates player 1 [13,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,1], // coordinates player 1 [13,1], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,2], // coordinates player 1 [12,1], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,3], // coordinates player 1 [11,1], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,4], // coordinates player 1 [11,2], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,5], // coordinates player 1 [11,3], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,6], // coordinates player 1 [11,4], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,7], // coordinates player 1 [11,5], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [13,8], // coordinates player 1 [11,6], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [12,8], // coordinates player 1 [11,7], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [11,7], // coordinates player 1 [10,8], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [11,6], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [11,5], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [11,4], // coordinates player 1 [10,5], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [10,5], // coordinates player 1 [9,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [9,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [8,6], // coordinates player 1 [7,5], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,7], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,8], // coordinates player 1 [9,6], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,9], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,10], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,11], // coordinates player 1 [10,8], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,12], // coordinates player 1 [10,9], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,13], // coordinates player 1 [10,10], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [7,14], // coordinates player 1 [10,11], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [8,14], // coordinates player 1 [10,12], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [9,14], // coordinates player 1 [10,13], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [10,14], // coordinates player 1 [10,14], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], [ [10,14], // coordinates player 1 [10,14], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]