Player 1 (): raycaster.js
vs
Player 2 (): Rainbow Dashie.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "3.1.3", "33..4", ], [ [1,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "3.1.3", "33..4", ], [ [1,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "3...3", "3...4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "3...3", "3...4", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "3...3", "....4", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".42.2", "44..4", "344.2", "....3", "....4", ], ["no winner (game aborted)"] ]