Player 1 (): fuckjsV.0.2.js
vs
Player 2 (): Rainbow Dashie.js

backpauseplayforward
[ [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [12,13], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [13,13], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,13], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,13], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,12], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,11], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,10], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,9], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,8], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,7], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,4], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........1....", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,1], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,2], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,4], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,6], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,7], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,8], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,9], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,10], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,11], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,12], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,13], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [14,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [13,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [12,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [11,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [10,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [9,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [8,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [7,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [6,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [5,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [4,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [3,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [2,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3............", ], [ [2,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,13], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3....3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".....3.........", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,4.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", ".......3.......", "...............", "...............", "........2......", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]