Player 1 (): moo3.lua
vs
Player 2 (): odin.js

backpauseplayforward
[ [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "........3......", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [10,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "........3......", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [9,7], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "........3......", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [8,7], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "........3......", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [8,8], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "........3......", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [8,8], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [7,8], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [6,8], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [5,8], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [4,8], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [4,9], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [4,10], // coordinates player 1 [6,13], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [4,11], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [4,12], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [4,13], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", "....1..3......3", ], [ [4,14], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", ".......3......3", ], [ [3,14], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", ".......3......3", ], [ [3,13], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", ".......3......3", ], [ [3,12], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", ".......3......3", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...2...........", ".........3.....", "...............", ".......3......3", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,9], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,8], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,7], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "......2........", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,6], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,5], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,4], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [3,4], // coordinates player 1 [5,9], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [2,4], // coordinates player 1 [5,10], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [1,4], // coordinates player 1 [5,11], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [0,4], // coordinates player 1 [5,12], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [0,3], // coordinates player 1 [5,13], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [0,2], // coordinates player 1 [6,13], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [0,1], // coordinates player 1 [6,14], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [0,0], // coordinates player 1 [7,14], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], [ [0,0], // coordinates player 1 [7,14], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ".......3......3", ], ["player 2 wins (opponent return no move or an invalid move)"] ]