Player 1 (): PURPLE ELEPHANTS.lua
vs
Player 2 (): the death machine.js

backpauseplayforward
[ [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], [ [1,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "............2", ".3.....3.....", "...32........", ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", "..2.....3....", "............1", ], ["no winner (game aborted)"] ]