Player 1 (): Stalker v1.0.lua
vs
Player 2 (): J03 W4TT4M 01.js

backpauseplayforward
[ [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [5,2], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [5,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [5,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [4,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [4,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [4,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [4,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [5,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [4,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [4,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [2,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [2,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [2,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [3,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [2,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...........", "...........", ".........2.", ".......2...", "....3......", "......3....", ".........1.", "...........", "...........", ".3......32.", ], ["no winner (game aborted)"] ]