Player 1 (): Shrek is Life.lua
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........3..", "3.......2....", ".............", ".3.........3.", ".............", "............1", ".............", "2............", ".............", ".............", ".....2.......", ".............", ".............", ], ["no winner (game aborted)"] ]