Player 1 (): EUCLID.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", ".....3.........", "...............", "...3..3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", ".....3.........", "...............", "...3..3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", ".....3.........", "...............", "...3..3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", ".....3.........", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", ".....3.........", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1.3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [12,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,7], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ".............2.", "...............", "..........2....", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [9,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [10,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [10,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [10,8], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [10,9], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [10,10], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [10,11], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [10,11], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]