Player 1 (): BRUH.js
vs
Player 2 (): Beyonce.js

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [2,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [2,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [2,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [3,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [4,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [5,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [5,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [5,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".....3.2...", "..........2", ], [ [5,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [4,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [5,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [6,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [6,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [6,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [6,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [7,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [6,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [5,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [4,10], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [3,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,10], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [0,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [0,8], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,8], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,7], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,7], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,8], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [1,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [2,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [3,8], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...1.......", ".......2...", "..........2", ], [ [3,8], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [2,8], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [2,7], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [2,8], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [2,9], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [3,9], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [4,9], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [5,9], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [5,10], // coordinates player 1 [1,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [5,9], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [5,8], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [6,8], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [6,7], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [5,7], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", ".....2.....", "...........", ".......2...", "..........2", ], [ [5,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", "...........", "...........", ".......2...", "..........2", ], [ [6,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", "...........", "...........", ".......2...", "..........2", ], [ [5,7], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", "...........", "...........", ".......2...", "..........2", ], [ [4,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", "...........", "...........", ".......2...", "..........2", ], [ [5,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", "...........", "...........", ".......2...", "..........2", ], [ [5,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...", "...3.......", "...3.......", "...........", ".3.........", "...........", "...........", "...........", "...........", ".......2...", "..........2", ], ["no winner (game aborted)"] ]