Player 1 (): switcher4.js
vs
Player 2 (): Zombie I.js

backpauseplayforward
[ [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4....2.....", "..4..2.3....", "...3......3.", "............", "4...........", "4..2.3.1....", ], [ [6,10], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4....2.....", "..4..2.3....", "...3......3.", "............", "4...........", "4..2.3.1....", ], [ [6,11], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4....2.....", "..4..2.3....", "...3......3.", "............", "4...........", "4..2.3.1....", ], [ [7,11], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4....2.....", "..4..2.3....", "...3......3.", "............", "4...........", "4..2.3.1....", ], [ [7,11], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4....2.....", "..4..2......", "...3......3.", "............", "4...........", "4..2.3......", ], [ [6,11], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4....2.....", "..4..2......", "...3......3.", "............", "4...........", "4..2.3......", ], [ [5,11], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4....2.....", "..4..2......", "...3......3.", "............", "4...........", "4..2.3......", ], [ [5,11], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4..........", "..4..2......", "...3......3.", "............", "4...........", "4..2........", ], [ [4,11], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4..........", "..4..2......", "...3......3.", "............", "4...........", "4..2........", ], [ [3,11], // coordinates player 1 [5,5], // coordinates player 2 [1.0,0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4..........", "..4..2......", "...3......3.", "............", "4...........", "4..2........", ], [ [3,11], // coordinates player 1 [5,4], // coordinates player 2 [1.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4..........", "..4..2......", "...3......3.", "............", "4...........", "4...........", ], [ [3,10], // coordinates player 1 [5,3], // coordinates player 2 [1.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", ".....3......", "...4........", "4...........", ".4..........", "..4..2......", "...3......3.", "............", "4...........", "4...........", ], [ [3,9], // coordinates player 1 [5,3], // coordinates player 2 [1.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", "............", "...4........", "4...........", ".4..........", "..4..2......", "...3......3.", "............", "4...........", "4...........", ], [ [3,8], // coordinates player 1 [5,2], // coordinates player 2 [1.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", "............", "...4........", "4...........", ".4..........", "..4..2......", "...3......3.", "............", "4...........", "4...........", ], [ [3,8], // coordinates player 1 [5,1], // coordinates player 2 [1.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "............", "............", "...4........", "4...........", ".4..........", "..4..2......", "..........3.", "............", "4...........", "4...........", ], [ [3,7], // coordinates player 1 [5,1], // coordinates player 2 [1.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4..2......", "..........3.", "............", "4...........", "4...........", ], [ [4,7], // coordinates player 1 [4,1], // coordinates player 2 [1.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4..2......", "..........3.", "............", "4...........", "4...........", ], [ [5,7], // coordinates player 1 [3,1], // coordinates player 2 [1.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4..2......", "..........3.", "............", "4...........", "4...........", ], [ [5,7], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "..........3.", "............", "4...........", "4...........", ], [ [5,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "..........3.", "............", "4...........", "4...........", ], [ [6,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "..........3.", "............", "4...........", "4...........", ], [ [7,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "..........3.", "............", "4...........", "4...........", ], [ [8,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "..........3.", "............", "4...........", "4...........", ], [ [9,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "..........3.", "............", "4...........", "4...........", ], [ [10,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "..........3.", "............", "4...........", "4...........", ], [ [10,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,2.0,3.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", "............", "............", "...4........", "4...........", ".4..........", "..4.........", "............", "............", "4...........", "4...........", ], ["player 1 wins"] ]