Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): EUCLID.js

backpauseplayforward
[ [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.", ".......3.", ".4....4..", "...3.....", "........4", "4..4.3.4.", ".......3.", ".......2.", "2.23....1", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.", ".......3.", ".4....4..", "...3.....", "........4", "4..4.3.4.", ".......3.", ".......2.", "2.23....1", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.", ".......3.", ".4....4..", "...3.....", "........4", "4..4.3.4.", ".......3.", ".......2.", "..23....1", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.", ".......3.", ".4....4..", "...3.....", "........4", "4..4.3.4.", ".......3.", ".......2.", "..23....1", ], ["player 2 wins (opponent timed out)"] ]