Player 1 (): t9500-0.1.js
vs
Player 2 (): Limited Mover 0.2.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [4,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [5,4], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [6,4], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [7,4], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [8,4], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,4], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [10,4], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [11,4], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [12,4], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", ".............1.", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [13,3], // coordinates player 1 [12,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [13,2], // coordinates player 1 [11,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [14,2], // coordinates player 1 [11,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [14,2], // coordinates player 1 [11,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [13,2], // coordinates player 1 [11,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [12,2], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [11,2], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [10,2], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,2], // coordinates player 1 [9,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,3], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,4], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,5], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,6], // coordinates player 1 [6,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,7], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,8], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3..3.....", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [9,8], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [8,8], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [7,8], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [6,8], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [6,8], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [5,8], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [4,8], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [3,8], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [2,8], // coordinates player 1 [0,5], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [1,8], // coordinates player 1 [0,6], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [0,8], // coordinates player 1 [0,7], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [0,9], // coordinates player 1 [0,8], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [0,11], // coordinates player 1 [0,10], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], [ [0,11], // coordinates player 1 [0,10], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2...........3..", "...............", "......3........", ], ["player 1 wins (opponent return no move or an invalid move)"] ]