Player 1 (): Hagi.js
vs
Player 2 (): PawPaw 2.5v.js

backpauseplayforward
[ [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..2....", "...........3...", "........3......", "..........23...", "...............", "......2........", "...............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..2....", "...........3...", "........3......", "..........23...", "...............", "......2........", "...............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "..........23...", "...............", "......2........", "...............", ], [ [10,9], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "..........23...", "...............", "......2........", "...............", ], [ [10,10], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "..........23...", "...............", "......2........", "...............", ], [ [10,11], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "..........23...", "...............", "......2........", "...............", ], [ [10,11], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "......2........", "...............", ], [ [10,12], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "......2........", "...............", ], [ [10,13], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "......2........", "...............", ], [ [9,13], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "......2........", "...............", ], [ [8,13], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "......2........", "...............", ], [ [7,13], // coordinates player 1 [11,0], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "......2........", "...............", ], [ [6,13], // coordinates player 1 [12,0], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "......2........", "...............", ], [ [6,13], // coordinates player 1 [13,0], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [13,0], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [12,0], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [10,0], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [9,0], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "........3......", "...........3...", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,0], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,0], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [8,2], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [8,3], // coordinates player 2 [0.0,2.5,2.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.5,2.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,5], // coordinates player 2 [0.0,2.5,2.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,2.5,2.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [8,7], // coordinates player 2 [0.0,2.5,2.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,2.5,2.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...........3...", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,2.5,3.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ], ["player 1 wins"] ]