Player 1 (): raycaster.js
vs
Player 2 (): fruit borce 0.4b.js

backpauseplayforward
[ [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [2,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [3,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [5,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [6,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [7,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", ".......3....", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [7,3], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", "............", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [8,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", "............", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [9,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", "............", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [9,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", "............", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [9,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", "............", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [9,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", "............", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], [ [9,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........23.", "..........3.", "............", "............", "............", "............", "...23....3..", "............", "............", "...1........", "............", "............", ], ["player 1 wins (opponent timed out)"] ]