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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[11,7], // coordinates player 1
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[13,7], // coordinates player 1
[8,4], // coordinates player 2
[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[13,8], // coordinates player 1
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[13,8], // coordinates player 1
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[13,8], // coordinates player 1
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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],
[
[13,9], // coordinates player 1
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[12,9], // coordinates player 1
[5,4], // coordinates player 2
[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[11,10], // coordinates player 1
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[0.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[10,11], // coordinates player 1
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[10,10], // coordinates player 1
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[1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[9,10], // coordinates player 1
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[1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[9,11], // coordinates player 1
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
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[1,3,5], // item count in total (constant)
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
"........3.....",
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
"........3.....",
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[10,13], // coordinates player 1
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
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[
[10,13], // coordinates player 1
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[1.0,1.0,1.0], // item count player 1
[0.0,0.0,0.0], // item count player 2
[1,3,5], // item count in total (constant)
"........3.....",
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],
["no winner (game aborted)"]
]