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[4,3], // coordinates player 1
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[4,4], // coordinates player 1
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[4,5], // coordinates player 1
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[4,6], // coordinates player 1
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[4,7], // coordinates player 1
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[9,10], // coordinates player 1
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[10,10], // coordinates player 1
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[11,10], // coordinates player 1
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[12,10], // coordinates player 1
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[14,10], // coordinates player 1
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[11,10], // coordinates player 1
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[0.0,0.0,2.0,2.0], // item count player 1
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[9,10], // coordinates player 1
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[0.0,0.0,2.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,0.0,2.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[6,10], // coordinates player 1
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[5,10], // coordinates player 1
[11,1], // coordinates player 2
[0.0,0.0,2.0,2.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[1,10], // coordinates player 1
[9,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[2,10], // coordinates player 1
[8,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[3,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[4,10], // coordinates player 1
[8,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[5,10], // coordinates player 1
[8,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[6,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[7,10], // coordinates player 1
[8,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[8,10], // coordinates player 1
[8,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[9,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[10,10], // coordinates player 1
[8,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[11,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[12,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[13,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
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[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[14,10], // coordinates player 1
[9,0], // coordinates player 2
[0.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
["no winner (game aborted)"]
]