Player 1 (): Potato Bot.js
vs
Player 2 (): 6de5d68fcfa35c9e.js

backpauseplayforward
[ [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".3...3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".3...3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".3...3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".3...3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], [ [3,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "............", "............", "............", "........32..", "............", ".....3......", "...........3", "2.1.2.......", "............", ], ["no winner (game aborted)"] ]