Player 1 (): New Hotness.js
vs
Player 2 (): FruitPrometheus_v5.6.js

backpauseplayforward
[ [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", ".......2....", "............", ".........3..", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [9,2], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", ".......2....", "............", ".........3..", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [8,2], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", ".......2....", "............", ".........3..", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [7,2], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", ".......2....", "............", ".........3..", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [7,3], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", ".......2....", "............", ".........3..", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [7,3], // coordinates player 1 [9,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [8,3], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [9,3], // coordinates player 1 [9,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3.......1..", "...3........", ".....2......", "...3........", "............", ], [ [9,4], // coordinates player 1 [9,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [8,4], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [7,4], // coordinates player 1 [7,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [6,4], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [5,4], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [5,5], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [5,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [5,7], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "...3........", ".....2......", "...3........", "............", ], [ [5,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "............", ".....2......", "...3........", "............", ], [ [5,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "............", ".....2......", "...3........", "............", ], [ [5,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "............", "............", "...3........", "............", ], [ [4,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "....3.......", "............", "............", "............", "............", ".3..........", "............", "............", "............", "............", ], ["player 2 wins"] ]