Player 1 (): Squilliam.js
vs
Player 2 (): FABULOUS!!!!!.lua

backpauseplayforward
[ [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [11,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [10,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [10,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [11,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [11,11], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [11,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [12,11], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [11,11], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [11,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], [ [11,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..3......3.", "...1.........", ".............", "............2", ".............", ".............", "...3.........", ".............", ".............", ".2.........2.", "3............", ".............", ".............", ], ["no winner (game aborted)"] ]