Player 1 (): Fejfo's first bot.js
vs
Player 2 (): BOTTOM,HEHEHEHEHEHJE.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".3...4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".3...4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [5,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], [ [7,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.3", ".....434", ".5....54", "..1....5", "3455....", "2.252.55", ".3......", "4.5...4.", ], ["no winner (game aborted)"] ]