Player 1 (): New Hotness.js
vs
Player 2 (): ROODE_NM.js

backpauseplayforward
[ [ [14,7], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3.2.", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3.......3", "...............", "...............", "...............", "...............", "...............", ], [ [13,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3.2.", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3.......3", "...............", "...............", "...............", "...............", "...............", ], [ [13,6], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3.2.", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3.......3", "...............", "...............", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3.2.", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3.2.", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [13,3], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3.2.", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [13,2], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3.2.", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [13,2], // coordinates player 1 [11,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [12,2], // coordinates player 1 [10,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [9,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1...2......", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1..........", ".3......3......", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1..........", ".3.............", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1..........", ".3.............", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1..........", ".3.............", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [4,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "....1..........", ".3.............", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [4,3], // coordinates player 1 [4,4], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".3.............", "...............", "...............", "...............", ".2.............", "......3........", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]