Player 1 (): TheLegoMovie.js
vs
Player 2 (): StrawberryMarshmallow-TestBot.js

backpauseplayforward
[ [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "....2..........", ".....3......2..", ".3.............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "....2..........", ".....3......2..", ".3.............", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "....2..........", ".....3......2..", ".3.............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "....2..........", ".....3......2..", ".3.............", ], [ [5,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", ".....3......2..", ".3.............", ], [ [6,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", ".....3......2..", ".3.............", ], [ [7,12], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", ".....3......2..", ".3.............", ], [ [8,12], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [9,12], // coordinates player 1 [6,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [10,12], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,12], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [12,12], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [12,13], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,13], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,12], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,11], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,10], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...........2...", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,8], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3......1...", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [5,8], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,8], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,7], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,6], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,5], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,4], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,3], // coordinates player 1 [5,2], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [7,2], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [8,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [8,1], // coordinates player 1 [7,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", ".3.............", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", ], ["player 2 wins"] ]