Player 1 (): ForceBot.js
vs
Player 2 (): lucky.js

backpauseplayforward
[ [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [11,5], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [10,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [9,5], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [8,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [7,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [6,5], // coordinates player 1 [12,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [5,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [4,5], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [3,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [2,5], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [1,5], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], [ [0,5], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "....1...3.2...", "..........3...", "...3..........", "..............", "..............", "..............", "..............", "........3.....", "..............", "3.............", "..............", "..........2...", "..............", ], ["no winner (game aborted)"] ]