Player 1 (): Lucyfire.js
vs
Player 2 (): Get By Value plus any along the way.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "342.4", "....4", "13.34", "3324.", "24..4", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "342.4", "....4", "13.34", "3324.", "24..4", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34..4", "....4", "13.34", "3324.", "24..4", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34..4", "....4", "13.34", "3324.", "24..4", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "3...4", "....4", "13.34", "3324.", "24..4", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "3...4", "....4", "13.34", "3324.", "24..4", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.5,0.5], // item count player 1 [0.0,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "13.34", "3324.", "24..4", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.5,0.5,0.5], // item count player 1 [0.0,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "13.34", "3324.", "24..4", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.5,0.5,0.5], // item count player 1 [0.0,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "13.34", "3324.", "24..4", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", ".3.34", "3324.", "24..4", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", ".3.34", "3324.", "24..4", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.5,1.5,0.5], // item count player 1 [0.5,0.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", ".324.", "24..4", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.5,1.5,0.5], // item count player 1 [0.5,0.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", ".324.", "24..4", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.5,2.5,0.5], // item count player 1 [0.5,1.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", "..24.", ".4..4", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.5,2.5,0.5], // item count player 1 [0.5,1.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", "..24.", ".4..4", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,2.5,0.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", "...4.", "....4", ], [ [3,3], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,2.5,0.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", "...4.", "....4", ], [ [3,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", ".....", "....4", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", ".....", "....4", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,3.5,1.5], // item count player 1 [0.5,1.5,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....4", ], ["no winner (game aborted)"] ]