Player 1 (): BRUH.js
vs
Player 2 (): Bigwilly11.js

backpauseplayforward
[ [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,11], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,10], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,11], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,11], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,11], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [2,11], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,11], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [1,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], [ [0,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1", "............", ".....3......", ".2..........", "......3.....", "......3.....", ".....2....3.", "............", "............", "...........2", "............", "....3.......", ], ["no winner (game aborted)"] ]